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COMMAND DISPATCH · V0.53.0 · 2026-10-13

Intel nicknames

Alliance intel now supports nicknames and suggestions for members awaiting planet assignment.

Versions & code references

Newest first. Snippets illustrate the implementation; they are references, not commands to run in the browser.

  1. v0.53.0

    Intel nicknames

    • Nickname column provides a free-text box with suggestions for unassigned alliance members.
    • Nicknames are stored centrally for your alliance and follow intel edit and visible-field permissions.
    • Nickname labels do not change actual alliance membership or planet assignments.
    • Users can set their public game username beneath Planet display name; login credentials are unchanged.
    • Galaxy Browser Intel overlay mirrors alliance intel nickname, alliance, relation and scan columns in display-only mode.
    • Apply to order # assigns the chosen factories to the active ship order without resetting progress or changing queued orders.
    Code reference · v0.53.0
    // Apply factories to the active ship order
    applyFactoriesToOrder(state.production.orderNumber);
    Code reference · v0.53.0
    // Alliance-private nickname for a coordinate
    state.alliance.intelRecords[coords]?.nickname;
    
    // Read-only intel columns in Galaxy Browser
    renderGalaxyIntelOverlay();
    Version article →
  2. v0.52.0

    Command news archive

    • Portal news posts use the same themed card layout as Command Operations.
    • Each news card includes a short synopsis and a link to its complete article.
    • The news archive lists releases by date, newest first, with version numbers.
    • Alliance Intel relations are read-only text, with War in bold red. The redundant Open Intel column is removed; planet names and scan letters open dossiers.
    • News cards include sci-fi background illustrations with dark overlays for readable text.
    Code reference · v0.52.0
    // Dated news articles are generated from release entries
    newsPath(release); // /news-v0-52-0.html
    Version article →
  3. v0.51.0

    Alliance intel and fleet launch

    • Alliance dropdowns list all in-game alliances without changing actual membership.
    • Relation selectors color intel rows: Ally green, War red, NAP orange.
    • Latest available scans appear as linked type letters, respecting rank visibility.
    • Portal News posts and a versioned changelog added below Command Operations.
    • Fixed Fleet 1–3 launch selections; missions now move ships into outbound orders with ETA and return correctly.
    • Galaxy Scan uses radio buttons and All scans, charging once for the complete sweep of unlocked scan types.
    Code reference · v0.51.0
    // Run the unlocked scan types across the galaxy
    state.waves.galaxyScanType = "all";
    runGalaxyScan();
    Version article →
  4. v0.50.0

    Shared command network

    • Central planet directory shared by the ordinary and alliance intel browsers.
    • Central alliance intel with rank permissions, visible field controls and galaxy overlay.
    • Version notification beneath the left game menu.
    • Alliance fund donation and exchange with 5% loss and minimum reserve controls.
    • Alliance statistics replace creation after founding; futuristic portal and manual styles.
    Code reference · v0.50.0
    // Load the shared planet directory
    await centralDirectoryRequest("/api/planets");
    Version article →
  5. v0.49.0

    Fleet reference

    • Dedicated Shipstats manual page with race table colors, ship artwork and resource icons.
    Code reference · v0.49.0
    // Fleet reference route
    const shipStatsPage = "/shipstats.html";
    Version article →
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